About This Game Take command of humanity’s last survivors and rebuild an empire among the stars. In this immersive turn-based strategy game, you must lead the refugees of the great Exodus to a new home in hostile space and build a new galaxy-spanning civilization. To survive in the dark reaches of space, you will have to fight to protect your people, control rival factions, and unlock lost technology.This challenging civilization-building game expands upon the universe of the original Star Traders RPG. As the leader of a splinter group who have fallen behind the main fleet, you have no choice but to settle nearby habitable worlds, stake your claim and try to prosper.Your forces will face hostile aliens at every turn and your fleets will do battle in a challenging tactical conflicts across the solar systems. As the waves of stellar conflict wash across your empire, you’ll face invasions, devastating planetary bombardments and need to exact the same on alien infestations to expand your empire.Within your own imperium, you must manage your economy, political realm, and technological research. The squabbling factions vie for power, unable to lay old rivalries to rest. Only your deft political maneuvering can build treaties and harmony over discord and war. From the helm, you must also construct a mighty economy, one capable of surviving the devastation of war and the attacks of political adversaries. A sprawling technology tree lies before you and your choice of technologies will determine the strategy of your galactic civilization. To survive, you’ll need to overcome some of these challenges, to succeed you must master them all.Grow a ragtag band of survivors into a new galactic empire.Protect your colonies of galactic refugees from alien attack.Employ devious political and economic machinations to expand your domain.Use spies and espionage to get the upperhand on your enemies.Research and build incredible new ships, weapons and technologies.Trade with a vast universe full of rich, dynamic characters.Explore the galaxy and uncover its many secrets.Multiple difficulty levels and customizable map sizes.Risk everything to rescue refugees and keep them safe.Take control through the strategic use of spies, economics, politics, technology and advanced weaponry in the most engaging, expansive and intense turn-based sci-fi title. Rebuild the human civilization from the ashes of interstellar war to become the galaxy’s ultimate leader in Star Trader 4X Empires.Snag a Two PackThe Star Traders Two Pack includes two copies of the game - one for you and one to gift to a friend. The second copy is at 50%! Share your strategies and epic war against the alien with a friend today!What's in the Box?Star Traders: 4X Empires includes the full tech tree, and both the Alta Mesa and Hyperion Ship Skin Packs. As we continue to expand the game, new technology, ship skins, and factions will be released to you free of charge in our weekly updates. This games does not contain any chargeable DLC - all present and future content is included in the price.Entire Tech treeAll game mapsAll 6 classic FactionsAdditional 3 Great Clan Factions (Alta Mesa, Moklumne, Zenrin)All 9 ship design types 1075eedd30 Title: Star Traders: 4X EmpiresGenre: Indie, Simulation, StrategyDeveloper:Trese BrothersPublisher:Trese BrothersRelease Date: 18 Nov, 2014 Star Traders: 4X Empires Download In Parts This game is what Civ wishes it could be. When I saw that they ported it over to PC, I could not stop smiling. It's just got that spirit to it, you know, that a developer who loves what he does gives to his game. Now, that is not to say that it doesn't have its flaws, the mobile UI comes to mind, but, still, an excellent game.Gameplay: The game starts slow, and there can be turns where you literally have nothing to do but hit "end turn", but the gameplay is generally fairly balanced and fun. The combat seems as if it uses a random number generator to determine whether or not you hit with any of your attacks, however, it still feels intuitive, and the satisfaction that devastating an entire Xenos fleet with four fighters through hit-and-run tactics is just amazing. The world management is quite fun, if you manage to learn how to do it properly, is very well done, if a touch shallow. Overall, the gameplay is quite good, though it's not the best.UI: The mobile UI seems to have carried over, which is rather disapointing. Now, that being said, they do seem to be slowly improving it and adapting it to PC, however, it is taking time. The UI could be much worse than it currently is, but I'm looking forward to its continued improvement.Graphics: Not too shabby, not too good. It isn't great, but it could definitely be significantly worse than it is. Overall: This game is an excellent addition to the Star Traders sequel, and it's only getting better, as it is being constantly updated. However, it was poorly ported over to the PC, and everything "mobile" about it is obvious, and annoying. At its current stage in development, I'd give it a 6\/10, simply due to the shoddy interface and obvious port over from mobile. Given continued updates, I could easily see this skyrocket up to a 9.. This game plays like many of the older TBS games, like Alpha Centauri, and its ilk. It has a vast tree of technology that progresses pretty intuitively, but the controls and gameplay itself is rather hard to master.Once you figure out the basics and get an understanding of how the game progresses and works, It becomes easier to work through the game.It essentially centers around colonizing planets that then become their own centers of production. Each planet has a "quality rating" that determines its potential for use. Lower quality planets will end up being burdens on your empire, while high quality planets will be the center for constructing your fleets and providing income.Planets have a "resource" called population that is not so much usable, but must be managed to keep the empire from falling apart. Higher populations require more management to keep happy, but come in handy to protect planets from capture.One you figure out that you can research higher levels of buildings for your colonies, the game becomes significantly easier to manage the lower quality planets, and to capitalize off of the higher quality planets.The game generally culminates in a match to invade and bombard each others planets, with the option to completely destroy the planet (by reducing it's Quality rating), or by reducing the planet's population to zero. You have three invasion options: Bombard (which has a high chance of lowering quality), Invade {which has a low chance of lowering quality), and Scout {Which may not always lower population, but never reduces quality!). Systems recover 1 population per turn, so to actually capture a system, you have to really have a big fleet.The game is clever and addictive, and overall I suggest it to any fans of the old Sid Meyer's stuff.. HIGHLY RECOMMEND!!!!This is a great game that reminds a bit of MOO (Masters of Orion) with the depth of economic control and combat. The maps are extensive and Lore is very solid. The dev's are an awesome bunch and the forum gives each and every player a voice for enhancements, they always listen. I have submitted many RFE (request for enhancments) and several have now been included in the game.The most active and interactive dev's I have ever seen, making awesome games for real community gamers.. I put a few hours into the thing on normal difficulty, but it didn't really reach out and grab me. The enemy ships are far too low-level (I had 150 HP, and everyone else had 30-40), and there wasn't any sense of competition; I had half the galaxy to myself and there wasn't anything approaching resistance.Aside from that, the tech tree is way too huge and simplistic; I'd rather have 50 technologies that had some cool synergies and that cover a multitude of areas than a hundred that all branch off two subdivisions of "Engineering" and cover ships and planet structures. Also, I'll echo what other reviewers have said about the UI being clunky and lacking certain elements (tooltips? the ability to change the size of your window? these are basic asks) that would have made this more than just a PC port of a mobile title.. This is a highly underrated empire building space 4x game set in the Star Traders universe (like Templar Battleforce and Star Traders Frontiers). It features a well developed research tree and economic model. At the start of each game you select three factions to use in the game, each sporting unique characteristics. After that you take commnad of a migrant fleet which arives in an uncharted space with an objective to gain control of the area and develop a functioning empire. To do that you have to colonise and build up new planets, control the political strife among the factions and fight xenos. I highly recomend this game to anyone who likes 4x games.. I have been playing this on my android tablet since alpha and I decided to try it out on my PC; go to the big screen. The gameplay is still solid. I love the unique political system. The developers do have some more work to do on making the UI better for PC users, but I have faith in th Trese Brothers. I have been playing their games for years on android and they update regularly and strive to improve. In fact they just did a complete overhaul of the main scrren UI of this game for all platforms and have pushed out two skin packs for ships. Right now I would give it a 7\/10 Solid Gameplay. Good retro style artwork, but a ways to go on making the UI and controls better and more intuitive for PC players. It's a rough diamond at the moment there is a great game in there.. 8\/10 - This game is quite undervalued. It seemed rather simplistic when I first started playing, like a typical ipad-game, and I didn't like it. However, it turned out to be rather deep once I got under its skin and it's got some entirely unique qualities that make this an excellent 4x. Unique 1: Your viewpoint is from that of a military umbrella-government that rule 3 human empires under martial law. This because you're fleeing home due an alien invasion. The challenge in this game then comes as much from internal strife between the 3 empires under your control and their wish to end your martial rule sooner than later, or even dominate all humans in your sector, as from deadly xenos. If you don't succeed in keeping the power of the 3 in balance you'll see a slew of detrimental effects on the planets affected by their politics, which in turn can cripple your ability to fight off external enemies. Very appealing game mechanics.Unique 2: You're calling the rest of the exodus fleet, letting them know you've settled. Your population growth doesen't come from new births but from immigration. As a result population growth is out of your control as long as you have a place to settle the newcomers. This result in a very different early game from other 4x games, where there is no value in expanding to new uninhabited worlds just to have more places to grow population. You total population growth is the same with one world per faction as with 10 worlds, as long as there is room to settle the newcomers. This make the early gameplay and expansion in general far more interesting than in other 4x.Another interesting facet of this game stem from the abilities the 3 factions afford your united realm. You get a choise of different factions to pick your 3, and they can have abilities like skilled pilots from superior millitary traditions. But if you choose to base all your united millitary from out of that faction during the game (to get the strongest millitary possible) that would lead to the millitary faction declearing war on the other defenceless ones. This means you cannot simplify your choise of factions into "roles" based on their specialty, but must maintain a more complex view of the composition.There are other less appealing game-mechanics that prevent this game from truly shining. There are some rather easy-to-find strategies that the AI simply can't handle. Some of the graphics is unappealing, not just low quality (I don't like the ship models). The fuel and logistic mechanics could be more inspired. But despite all this, Star Traders 4x remain a solid 8\/10.. I would recommend buying the game, but not as a good game. It's a fascinating study in how to take a simpel premise and just make it fail. S4 games are my cup of tea. Have been since forever. They flow, they're fun, and they have variety through trying different approaches and maps. This game has an interface that is slow, clunky, and where every command is easy to misplace, even after several hours of playing. The tech tree, as others have said is both too large and too simple. Combinations should be as important as individual choices. Likewise the civilisation mixes are individually diverse, but have poor combinatory impact. At three quid this worth playing with just for the education. At full price, avoid.. This is a turnbased game with a unintiutive and simple control scheme. That said, I spent most of my time waiting for something to happen. The game is mostly comprised of waiting with nothing to do for your orders to be carrried out. Boring in my opinion, I wouldn't recommend it.. Reminded me of Master of Orion but with none of the good parts. There is no tutorial and the controls are not intuitive. It's frequently hard to tell if I've completed a task or not. The left click only thing does make everything pretty tedious. Could be better but current iteration is boring and tedious.
Star Traders: 4X Empires Download In Parts
Updated: Mar 30, 2020
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